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Large amount of googs on Ninja Cave main console, 7 generics plus one hero goog, generics are looping sequence, the tricky part for that was they grab from many different place, some are in the wrong ratio some of them has wrong color, I spend a bit of time working with director to adjust them feel like in the same world. |
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The special setup for this one was Nya's body, the red core need grow bigger. I need to make a "sandwich" geo, outline on the top, core in the middle then background color at the bottom. |
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Maps!! |
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This one is a tricky one for sure, sami transperency hud and a map, because the story need to show the GPS move really fast that they almost lost the track, I need to reander a "tileable" top-down city as a 3D projection texture. |
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Special setup: Mug shots, Added couple ramdom characters renders in a roll texture put some expressions to control, also their name below will need to match the face |
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